Training can now be delivered on a large scale through mobile and web-based platforms in which the learner is often distanced from the instructor and their peers. In order to optimize learner engagement and maximize learning in these contexts, instructional content and strategies must be engaging. Key to the development and study of such content and strategies, and adaptation of instructional techniques when learners become disengaged, is the ability to objectively assess engagement in real-time. Previous self-reported metrics, or expensive EEG-based engagement measures are not appropriate for large-scale platforms due to their complexity and cost. Here we describe the development and testing of a measurement and classification technique that utilizes non-invasive physiological and behavioral monitoring technology to directly assess engagement in classroom, simulation, and live training environments. An experimental study was conducted with 45 students and first responders in a unmanned aircraft systems (UAS) training program to assess the ability to accurately assess learner engagement and discriminate between levels of learner engagement within classroom, simulation and live environments via physiological and behavioral inputs. A series of engagement classifiers were developed using cardiovascular, respiratory, electrodermal, movement, and eye-tracking features that were able to successfully classify engagement levels at an accuracy level of 85% with eye-tracking features included or 81% without eye-tracking features. This approach is capable of monitoring, assessing, and tracking learner engagement across learning situations and contexts, and providing real-time and after action feedback to support instructors in modulating learner engagement.
Curran, V., et al. (2017) A Review of Digital, Social, and Mobile Technologies in Health Professional Education. Journal of Continuing Education in the Health Professions, 37, 195-206. https://doi.org/10.1097/CEH.0000000000000168
Cannon-Bowers, J. and Bowers, C. (2010) Synthetic Learning Environments: On Developing a Science of Simulation, Games, and Virtual Worlds for Training. In: Kozlowski, S.W.J. and Salas, E., Eds., Learning, Training, and Development in Organizations, Routledge, New York, 229-261.
Rangel, B., et al. (2015) Rules of Engagement: The Joint Influence of Trainer Expressiveness and Trainee Experiential Learning Style on Engagement and Training Transfer. International Journal of Training and Development, 19, 18-31. https://doi.org/10.1111/ijtd.12045
de Manzano, O., et al. (2010) The Psychophysiology of Flow during Piano Playing. Emotion, 10, 301-311. https://doi.org/10.1037/a0018432
Appleton, J.J., et al. (2006) Measuring Cognitive and Psychological Engagement: Validation of the Student Engagement Instrument. Journal of School Psychology, 44, 427-445. https://doi.org/10.1016/j.jsp.2006.04.002
Engeser, S. (2012) Advances in Flow Research. Springer-Verlag, New York. https://doi.org/10.1007/978-1-4614-2359-1
Carroll, M., et al. (2019) An Applied Model of Learner Engagement and Strategies for Increasing Learner Engagement in the Modern Educational Environment. Interactive Learning Environments. https://doi.org/10.1080/10494820.2019.1636083
Huynh, S., et al. (2018) EngageMon: Multi-Modal Engagement Sensing for Mobile Games. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2, 13. https://doi.org/10.1145/3191745
Althubaiti, A. (2016) Information Bias in Health Research: Definition, Pitfalls, and Adjustment Methods. Journal of Multidisciplinary Healthcare, 9, 211. https://doi.org/10.2147/JMDH.S104807
Dewan, M.A.A., Murshed, M. and Lin, F. (2019) Engagement Detection in Online Learning: A Review. Smart Learning Environments, 6, Article No. 1. https://doi.org/10.1186/s40561-018-0080-z
Di Lascio, E., Gashi, S. and Santini, S. (2018) Unobtrusive Assessment of Students' Emotional Engagement during Lectures Using Electrodermal Activity Sensors. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2, 103. https://doi.org/10.1145/3264913
Berka, C., et al. (2007) EEG Correlates of Task Engagement and Mental Workload in Vigilance, Learning, and Memory Tasks. Aviation, Space, and Environmental Medicine, 78, B231-B244.
Hardy, M., et al. (2013) Physiological Responses to Events during Training: Use of Skin Conductance to Inform Future Adaptive Learning Systems. Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 57, 2101-2105. https://doi.org/10.1177/1541931213571468
Murata, A. (2005) An Attempt to Evaluate Mental Workload Using Wavelet Transform of EEG. Human Factors, 47, 498-508. https://doi.org/10.1518/001872005774860096
Witchel, H.J., et al. (2012) Comparing Four Technologies for Measuring Postural Micromovements during Monitor Engagement. Proceedings of the 30th European Conference on Cognitive Ergonomics, Edinburgh, 28-31 August 2012, 189-192. https://doi.org/10.1145/2448136.2448178
Renshaw, T., Stevens, R. and Denton, P.D. (2009) Towards Understanding Engagement in Games: An Eye-Tracking Study. On the Horizon, 17, 408-420. https://doi.org/10.1108/10748120910998425
Lorigo, L., et al. (2008) Eye Tracking and Online Search: Lessons Learned and Challenges Ahead. Journal of the Association for Information Science and Technology, 59, 1041-1052. https://doi.org/10.1002/asi.20794
Nakano, Y.I. and Ishii, R. (2010) Estimating User’s Engagement from Eye-Gaze Behaviors in Human-Agent Conversations. Proceedings of the 15th International Conference on Intelligent User Interfaces, Hong Kong, 7-10 February 2010, 139-148. https://doi.org/10.1145/1719970.1719990
Engeser, S. and Rheinberg, F. (2008) Flow, Performance and Moderators of Challenge-Skill Balance. Motivation and Emotion, 32, 158-172. https://doi.org/10.1007/s11031-008-9102-4
Pedregosa, F., et al. (2011) Scikit-Learn: Machine Learning in Python. Journal of Machine Learning Research, 12, 2825-2830.
Zong, W., Moody, G. and Jiang, D. (2003) A Robust Open-Source Algorithm to Detect Onset and Duration of QRS Complexes. Computers in Cardiology, 30, 737-740. https://doi.org/10.1109/CIC.2003.1291261
Winslow, B.D., et al. (2013) Combining EEG and Eye Tracking: Using Fixation-Locked Potentials in Visual Search. Journal of Eye Movement Research, 6, 5.
Kim, P.W. (2018) Real-Time Bio-Signal-Processing of Students Based on an Intelligent Algorithm for Internet of Things to Assess Engagement Levels in a Classroom. Future Generation Computer Systems, 86, 716-722. https://doi.org/10.1016/j.future.2018.04.093
Cheng, W.K.R. (2014) Relationship between Visual Attention and Flow Experience in a Serious Educational Game: An Eye Tracking Analysis. George Mason University, Fairfax.
Richardson, D.C., et al. (2018) Measuring Narrative Engagement: The Heart Tells the Story. https://doi.org/10.1101/351148
Peifer, C., et al. (2014) The Relation of Flow-Experience and Physiological Arousal under Stress—Can U Shape It? Journal of Experimental Social Psychology, 53, 62-29. https://doi.org/10.1016/j.jesp.2014.01.009
Plochl, M., Ossandon, J.P. and Konig, P. (2012) Combining EEG and Eye Tracking: Identification, Characterization, and Correction of Eye Movement Artifacts in Electroencephalographic Data. Frontiers in Human Neuroscience, 6, 278. https://doi.org/10.3389/fnhum.2012.00278
Adams, W.K., et al. (2008) A Study of Educational Simulations Part I Engagement and Learning. Journal of Interactive Learning Research, 19, 397-419.
Rodgers, D.L. and Withrow-Thorton, B.J. (2005) The Effect of Instructional Media on Learner Motivation. International Journal of Instructional Media, 32, 333.
Bauer, K.N., Brusso, R.C. and Orvis, K.A. (2012) Using Adaptive Difficulty to Optimize Videogame-Based Training Performance: The Moderating Role of Personality. Military Psychology, 24, 148. https://doi.org/10.1080/08995605.2012.672908
Orvis, K.A., Horn, D.B. and Belanich, J. (2008) The Roles of Task Difficulty and Prior Videogame Experience on Performance and Motivation in Instructional Videogames. Computers in Human Behavior, 24, 2415-2433. https://doi.org/10.1016/j.chb.2008.02.016
Sampayo-Vargas, S., et al. (2013) The Effectiveness of Adaptive Difficulty Adjustments on Students’ Motivation and Learning in an Educational Computer Game. Computers & Education, 69, 452-462. https://doi.org/10.1016/j.compedu.2013.07.004
Kahn, W.A. (1990) Psychological Conditions of Personal Engagement and Disengagement at Work. Academy of Management Journal, 33, 692-724. https://doi.org/10.5465/256287
McEwen, B.S. and Sapolsky, R.M. (1995) Stress and Cognitive Function. Current Opinion in Neurobiology, 5, 205-216. https://doi.org/10.1016/0959-4388(95)80028-X
Nakamura, J. and Csikszentmihalyi, M. (2014) The Concept of Flow. In: Flow and the Foundations of Positive Psychology, Springer, Berlin, 239-263. https://doi.org/10.1007/978-94-017-9088-8_16
Miele, D.B. and Scholer, A.A. (2017) The Role of Metamotivational Monitoring in Motivation Regulation. Educational Psychologist, 53, 1-21. https://doi.org/10.1080/00461520.2017.1371601
Nakamura, J. and Csikszentmihalyi, M. (2002) The Concept of Flow. In: Snyder, C.R. and Lopez, S.J., Eds., Handbook of Positive Psychology, Oxford University Press, New York, 89-105.
Gully, S. and Chen, G. (2010) Individual Differences, Attribute-Treatment Interactions, and Training Outcomes. In: Kozlowski, S.W.J. and Salas, E., Eds., Learning, Training, and Development in Organizations, Routledge, New York, 3-64.
Deci, E.L. and Ryan, R.M. (2000) The “What” and “Why” of Goal Pursuits: Human Needs and the Self-Determination of Behavior. Psychological Inquiry, 11, 227-268. https://doi.org/10.1207/S15327965PLI1104_01
Shapley, K., et al. (2011) Effects of Technology Immersion on Middle School Students’ Learning Opportunities and Achievement. The Journal of Educational Research, 104, 299-315. https://doi.org/10.1080/00220671003767615
Hernández, N., et al. (2017) Data Quality in Mobile Sensing Datasets for Pervasive Healthcare. In: Handbook of Large-Scale Distributed Computing in Smart Healthcare, Springer, Berlin, 217-238. https://doi.org/10.1007/978-3-319-58280-1_9
Kreitmair, K.V., Cho, M.K. and Magnus, D.C. (2017) Consent and Engagement, Security, and Authentic Living Using Wearable and Mobile Health Technology. Nature Biotechnology, 35, 617-620. https://doi.org/10.1038/nbt.3887