Augmented Reality (AR) Learning Application Based on the Perspective of Situational Learning: High Efficiency Study of Combination of Virtual and Real
- 1 School of Education, Hebei University, Baoding, China
- 2 School of Education, Hebei University, Baoding, China
- 3 School of Education, Hebei University, Baoding, China
- 4 School of Education, Hebei University, Baoding, China
Abstract
Augmented reality psychology refers to the application of engineering and other technologies to achieve the superposition of virtual information and the real psychological world. The actual psychological environment and the virtual environment are synchronized in real time in the same spatial relationship. Augmented reality learning is increasingly commonly used in educational psychology. Augmented reality learning is mainly based on constructivism, situational cognition, connectionism, independent learning and phys ical cognition, etc. It is reflected in the teaching and learning psychology of menta l skills, motor skills, cognitive strategies and instructional des ign o f primary and secondary school students. How does augmented reality as a technical means fully integrate with education and teaching psychology? This will grow up to be an important aspect for primary and secondary school teachers and researchers to consider their strengths and challenges.
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